
AGS quietly shifted away from a Facebook gaming push shortly thereafter. But it arrived at the moment the Facebook gaming bubble popped, complete with Zynga struggling to retain users and Facebook deemphasizing the obnoxious notifications and nags that its biggest games had previously relied on.

What has it made? What has it canceled? And what's up with Crucible? Sev Zero: More like Sev 6.5ĪGS' first launch in 2012 was reflective of its era: a Facebook "hidden objects" game titled Living Objects.

Instead, it has limped to its current May 2020 state. This division could have been an industry juggernaut in terms of leveraging Amazon's cash reserves and tech-industry dominance. Instead, I'm using Crucible's launch as an opportunity to look back at the history of Amazon Game Studios. After going hands-on with the game in a preview session, I'm honestly not inspired to shake that up or raise anyone's expectations.

Hence, the publisher's first major free-to-play shooter, Crucible, launches tomorrow, May 20, on Windows PCs ( Steam) without much of a neatly laid red carpet. But the Amazon Game Studios story has mostly been about delays, cancellations, staff turnover, and lukewarm launches. Amazon Game Studios / Relentless reader comments 57 withĪfter eight years of existence, you might expect Amazon Game Studios to have a wealth of game launches under its belt-especially after hiring famed game-industry veterans to lead some of its teams.
